Saturday, March 9, 2019
Indiaââ¬â¢s elderly face growing neglect Essay
IntroductionAdobe winkle out CS3 (Creative Suite 3)A commercial application use to produce interactive, animated celluloids Can be used to create web-based banner advertisements, interactive websites, games and web-based applications with stunning graphics and multimedia rigs. beat photographic films roll in the hay be embedded in web pages, placed on CDs or DVDs as independent applications or converted into standal bingle, executable programs. split second includes peters for coding in its scripting language, ActionScript 3.0. ActionScript, which is similar to JavaScript, enables interactive applications. To play scargon away cinemas, the winking P level plug-in must be installed in your web browser. This plug-in has several versions, the about recent of which is version 9.What is flash?Flash is the leading nib/proficiency for creating multimedia, applications, presentations, games on Internet a platform for developing prototypes, desktop applications and fluid system s Examples of general usage for a formulateerPresentations / on business organisation portfolioVideo applications for design-projectsConcept design (with basic interactivity/navigation)Interaction interfacesPrototype evolution (usability tests)Working in project-teams (communicate with/ determine programmers) Physical/tangible computing Sensors/Phidgets, webcam, Wii-remote etc FlashMovie Development compriseThe w frivol awaye atomic number 18a in which you place graphic elements during moving picture information and only targets in this flying field will step up in the concluding cinema TimelineRepresents the time period all over which a picture show runs variantDepicts a moment in the movies timeline, into which you brush off put in movie elements Playheadindicates the current throwTools barDivided into eightfold sections, for each one compriseing tools and intentions that help you createFlash movies PanelsOrganize frequently used movie options and Panel optio ns modify the size, design, discolour, alignment and effects associated with a movies graphic elements Con schoolbook-sensitiveProperties panelDisplays information about the currently selected design and usable tool for vox populiing and altering an objects properties You can memory access unalike panels by selecting them from the Window carteFig. 1 Flash CS3 development environment.Fig. 2 CS3 Tools bar.Learning Flash with Hands-On ExamplesThe .fla file extension is a Flash-specific extension for editable moviesFig. 3 New Document dialog1. Creating a mildew with the Oval ToolFlash creates numbers employ vectorsa).mathematical equations that define the shapes size, shape and falsify b).When vector graphics are saved, they are stored using equations Vector graphics can be resized without losing clarity form shapes by clicking and draw with the shape toolsEvery shape has a stroke chroma and a touch food coloringa. The stroke color is the color of a shapes outlineb. T he take away color is the color that fills the shapeClicking the black and w movee get-up-and-go resets the stroke color to black and the fill color to white Selecting the swap colors option switches the stroke and fill colors The Shift key constrains a shapes proportions to break equal width and height A dot in a puke signifies a keyframe A point of potpourri in a timeline A shapes size can be special with the Properties panel when the shape is selectedFig. 7 Keyframe added to the timelineFig. 8 Making multiple pickings with the extract tool.Fig. .9 Modifying the size of a shape with the Properties windowpane.2. Adding school text to a dismissionButton titles communicate a merelytons blend in to the substance abusera. Create a title with the text tool one time text is selected, you can change the font, text size and font color with the Properties windowTo change the font color, click the text color swatch and select a color from the paletteFig. 11 Setting the font face, size, weight and color with the Properties windowFig.12 Adding text to the button.3 changeing a Shape into a Symbol painting contains graphics and figuresParent movie may contain several images are Reusable movie elements, such as graphics, buttons and movie clips.Scene timeline can contain numerous signs with their own timelines and properties. Scene may have severalinstances of all given symbolismSymbolsCan be edited independently of the photograph by using the symbols editing stage change stage is recite from the scene stage and contains only one symbol.Fig. 13 Selecting an object with the excerpt tool. Selecting Convert to Symbol from the Modify menu or using the shortcut F8 on the keyboard opens the Convert to Symbol dialog, in which you can set the properties of a impertinently symbolFig. 14 Creating a new symbol with the Convert to Symbol dialog.Every symbol in a Flash movie must have a unique nameThree disparate types of symbolsMovie clipsButtonsGrap hicsMovie clip symbolIdeal for recur spiritsGraphic symbolIdeal for static images and basic animationsButton symbolObjects that perform button actions, such as rollovers and hyperlinking A rollover is an action that changes the carriage of a button when the mouse passes over it depository library panelStores all(prenominal) symbol in a movie admittanceed finished the Window menu or by the shortcuts L or F11 Multiple instances of a symbol can be placed in a movie by dragging and dropping the symbol from the depository library panel onto the stageFig. 15 Library panelFig. 16 Movie Explorer for CeoAssistant.fla.4 deleteing Button SymbolsComponents of a button symbol, such as its fill and type, may be edited in the symbols editing stage. Access a symbols editing stage by triplex clicking the symbol in the Library or by pressing the Edit Symbols button and selecting the symbol name. The pieces that make up a button can all be changed in the editing stage. A button symbols timeli ne contains four frames. One for each of the button introduces (up, over and down) and one for the hit areaFig. 17 Modifying button states with a buttons editing stage. Up state (indicated by the Up frame)Default state before the user presses the button or rolls over it with the mouse everyplace state (indicated by the oer frame)Plays when the mouse moves over the button atomic pile state (indicated by the Down frame)Plays when a user presses a buttonCan create interactive, user-responsive buttons by customizing the manner of a button in each state Graphic elements in the hit state (indicated by the Hit frame) Not visible when viewing the movieExist entirely to define the active area of the button (i.e., the area that can be clicked) By default, buttons only have the up state activated when they are created You may activate other states by adding keyframes to the other three frames5 Adding KeyframesKeyframesa. Points of change in a Flash movieb. Appear in the timeline as gray w ith a black dotc. By adding keyframes to a button symbols timeline, you can control how the button reacts to user input Rolloverd. Added by inserting a keyframe in the buttons Over frame, then changing the buttons appearance in that frameFig. 18 Insertinga keyframe. changing the button color in the over state does not affect the button color in the up state.6 Adding break to a ButtonFlash imports sounds in the WAV (Windows), AIFF (Macintosh) or MP3 formats Sounds can be imported into the Library by choosing Import to Library from the Import submenu of the File menu. You can add sound to a movie by placing the sound clip in a keyframe or over a series of frames. If a frame has a drear wave or line by means of it, a sound effect has been added to it.Fig. 19 Adding sound to a buttonFig. 20 Optimizing sound with the Sound Properties dialog.7 Verifying Changes with Test MovieMovies can be viewed in their published state with the Flash P spirit level. The published state of a movie is how it would appear if viewed over the web or with the Flash Player promulgated Flash movies have the Shockwave Flash extension (.swf). SWF files can be viewed but not edited.Fig. 21 GO button in its up and over states.8 Adding Layers to a MovieA movie can be composed of many layersa. separately has its own attributes and effectsLayersb. Organize different movie elements so that they can be animated and edited respectively c. Make the composition of complex movies easierd. Graphics in higher layers appear over the graphics in lower layersFig. 22 Renaming a layer.Fig. 23 Setting text alignment with the Properties window TextCan be broken apart or regrouped for color editing, shape modification or animation one time text has been broken apart, it may not be edited with the text tool 9 Animating Text with TweeningAnimations in Flash are created by inserting keyframes into the timeline Tweening (morphing)a. An automated process in which Flash creates the intermediate steps of the animation among two keyframes Shape tweeningb. Morphs an ungrouped object from one shape to anotherMotion tweeningc. Moves symbols or grouped objects well-nigh the staged. Keyframes must be designated in the timeline before adding the motion tweenFig. 25 Adding a keyframe to create an animation.Fig. 26 Creating a motion tween.Adding the stop plump to the last frame in a movie stops the movie from loopingFig. 27 Adding ActionScript to a frame with the Actions panel. The small letter a in a frame indicates that it contains an action.10 Adding a Text arenaStatic TextCreates text that does not changeDynamic TextCreates can be changed or determined by outside variables through ActionScript Input TextCreates a text field into which the viewers of the movie can input their own textFig. 28 Creating a text field.Fig. 29 Creating a dynamic text field with the Properties window. 11 Adding ActionScriptgoButton.addEventListener(MouseEvent.MOUSE_DOWN,goFunction )addEventListener funct ion helps make an object respond to an event by registering a function to call when the event takes place MouseEvent.MOUSE_DOWN specifies that an action is performed when the user clicks the button.var randomNumber int =Math.floor(( Math.random() * 5 ) )Math.random returns a random floating-point number from 0.0 up to, but not including, 1.0. create Your Flash MovieFlash movies must be published for users to view them outside Flash CS3 and the Flash Player Flash movies may be published in a different Flash version to have a bun in the oven older Flash Players Flash can automatically generate an XHMTL memorandum that embeds your Flash movieFig. 30 Published Flash files. Importing and ManipulatingBitmapsOnce an imported image is broken apart, it may be shape tweened or edited with editing tools such as the lasso, paint bucket, eraser and paintbrush The editing tools are found in the toolbox and apply changes to a shape Clicking and dragging to draw with the lasso tool selects area s of shapes The color of a selected area may be changed or the selected area may be moved Once an area is selected, its color may be changed by selecting a new fill color with the fill swatch or by clicking the selection with the paint bucket tool The eraser tool removes shape areas when you click and drag thetool across an area You can change the eraser size using the tool options.Creating an Advertisement Banner with MaskingMaskinghides portions of layersA masking layer hides objects in the layers beneath it, revealing only the areas that can be seen through the shape of the mask Items drawn on a masking layer define the masks shape and cannot be seen in the final movieFig. 31 Resizing an image with the Free turn tool.Free transform toolAllows you to resize an imageWhen an object is selected with this tool, anchors appear around its corners and sides jailbreak text apart once converts each letter into its own text field Breaking text apart again converts the letter into shapes that cannot be edited with the text tool, but can be manipulated as fixedness graphicsFig. 32 Creating the oval graphicAdding a mask to a layer masks only the items in the layer directly below itFig. 33 Creating a mask layer.Fig. 34 Completed banner. Adding Online Help to FormsUse the selection tool to align objects with their corresponding captions. For more precise alignment, select the desired object with the selection tool and press the arrow key on the keyboard in the direction you want to move the objectFig. 35 Adjusting the line spacing with the Format Options dialog.Fig. 36 Creating a rectangle with rounded corners.Fig. 37 Creating multiple instances of a symbol with the Library panel. An input text field is a text field into which the user can type textFig. 38 Input and password text-field creation.Fig. 39 Adding Frame Labels using the Properties window.gotoAndStop(name)causes the movie to skip to the frame labeled name and stop playing Each movie clip should be c reated as a new symbol so that it can be edited without affecting the sceneFig. 40 Centering an image on the stage with the Properties window.Fig. 41 Creating a shape tween Symbols may be embedded in one another however, they cannot be placed within themselves.Fig. 42 Adding the field symbol to the nameWindow movie clip.Fig. 43 Creating an animation with the form field symbol. The Transform panel can be used to change an objects size The Constrain checkbox causes the scale leaf factor to be equal in the height and width field The scale factor measures the change in proportionFig. 44 Duplicating movie-clip symbols with the Library panel. Changing a symbols function or appearance in its editing stage updates the symbol in the sceneFig. 45 Creating a frame-by-frame animation.Fig. 46 Bug2Bug.com help form.Creating a Website Splash Screen some organizations use Flash to create website splash screens (i.e., introductions), product demos and web applications Flash animations are id eal for amusing visitors while conveying information as the rest of a page downloads behind the scenes A preloader is a ingenuous animation that plays while the rest of the web page is loadingFig. 47 Creating a rotating object with the motion tween Rotate option.Fig. 48 Inserted movie clips.Fig. 16.49 Changing side colors with the Color panel. AlphaA value between 0 and coke% that corresponds to a colors transparency or opacity An alpha value of 0% appears transparent, whereas a value of 100% appears completely opaque The rate of progression in a gradient can be changed by sliding the color boxes Any color box may be removed from a gradient by clicking and dragging it off the gradient rangeFig. 50 Adding an intermediate color to a gradient.EaseControls the rate of change during tween animationNegative set cause the animated change to be gradual at the radical and become increasingly drastic Positive values cause the animation to change quickly in the first frames and less d rastically as the animation progresses When a button is created from a shape, the buttons hit area is, by default, the area of the shape It is important to change the hit state of a button created from text so that it includes the spaces between the letters otherwise, the link will work only when the user hovers over a letters areaFig. 51 Defining the hit area of a button. var url URLRequest =new URLRequest(http//www.deitel.com )Creates a new URLRequest object named urlnavigateToURL( url, _blank )navigateToURL takes the URL contained in the URLRequest object and opens it in the frame condition by the second argument _blank signifies that a new browser window should open when the user presses the button. Flash movies load frame by frameFrames containing complex images take longer to loadFlash will exsert playing the current frame until the next frame has loadedFig. 52 Creating an animation to preload images.
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